#include "colors.inc"
background { color White }
global_settings { assumed_gamma 1.0}
camera
{
location <0, 0, -25>
right <1,0,0> up <0,1,0>
look_at <0, 0, 0>
angle 5
}
light_source
{
<0, 20, -50>
color White
area_light <5, 0, 0>, <0, 5, 0>, 10, 10 /* very slow, decrease 10 to 2 for experiments */
adaptive 3
}
#declare R = 0.8;
#declare r_tube = 0.12;
torus
{
R, r_tube // major and minor radius
rotate -90*x // so we can see it from the top
translate <0,0,0.1>
pigment { color rgb <0,0.25,1> }
finish
{
ambient 0.15
diffuse 0.85
brilliance 2
phong 0.25
phong_size 7.5
}
rotate <0,360*clock,0>
}
plane
{
<0,0,-1>, -2.33
pigment { color White }
finish
{
ambient 0.35
diffuse 0.65
}
}